Monday, July 12, 2021

Circly

 








*Circly recently created some templates that are ideal for education.  For example, the image above shows a template on what student's will be doing when they are finished w/ school. 

Circly is a wonderful new graphic organizers that educators can use to brainstorm, manage tasks, create collaborative group projects, Venn diagrams and more.  Circly, is uses a drag-n-drop interface making it easy to use as well as lets the user change colors of circles to maximize data points.  Finally, the most unique feature of Circly lets users collaborate in real-time w/ built-in video caller lets user work in groups remotely.  This is a great feature for educators looking to do more group
projects as well work w/ peers remotely.

*Circly is one of the 50 nominated for the Blue Tulip Awards Education and Work Section in the Netherlands, and one of the Top Sites/Apps of 2020 in Technology & Learning magazine.

Below is brief demo...




I highly recommend checking out Circly by clicking here!!!

Circly's latest press release details how they can help classrooms get over the COVID-19 pandemic.

Edform

 Edform is an excellent site for educators looking to easily turn their worksheets into interactive graded assignments.  This is done simply by uploading a file (i.e. doc, pdf, etc), add questions or multimedia elements, and then share a link w/ students.  Once the assignment has been completed it gets graded automatically, generates a detailed report, and makes it easy for teachers to differentiate instruction.








I highly recommend checking out Edform by clicking here!!!

TypeTastic for Game Based Learning

 

"Game-based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain, and apply said subject matter to the real world. (wikipedia)"  Game Based Learning has stood the test of time and been going on since schools have been around.  Lately, it's been getting more and more attention in the media and easier to integrate into the classroom through technology.  Not only is GBL making learning fun, through innovative technology and websites like TypeTastic, kids are easily learning vital real-world skills such as Typing/Keyboarding.

TypeTastic is an excellent K-12 site for students learning how to Type/Keyboard.  TypeTastic's School Edition has an educational portal that allows educators to track, monitor, and assess student progress.  This is a fun and great way to integrate technology into a classroom's curriculum.  TypeTastic uses over 400 innovative games, activities and drills to help teach and reinforce keyboarding/typing skills.

The expanded curriculum introduces students to more than 250 entertaining new keyboarding activities that move from locating letters to fluent typing in four fun steps:
  1. Explore the Keyboard: Unique keyboard visualization splits the letters into nine color-coded groups so students see the keyboard like a map and can quickly find the correct letters. 
  1. All Fingers Aboard: These games are designed to challenge kids to learn the fundamentals of typing. All sections are centered on finger movement, often first separated into either right- or left-hand activities, followed by more challenging games that use both hands.
  1. Ready, Set, Type!: Keyboarding activities take kids on an adventure through underwater coral reefs, thick jungle vegetation, and serene beach vistas to collect words and letters, with the goal of typing simple words and sentences. 
  1. Master Those Keys: In the final step, students dig into the secrets of fluent typing, challenging themselves with more complex words, building up their typing speed, and discovering numbers and symbols.
*TypeTastic was one of Technology & Learning's Top Sites/Apps of 2018 (click here)

Below is a brief demo...


I highly recommend checking out TypeTastic School Edition by clicking here!!!

For more detailed information on Game Based Learning click here.

Mr Rogers - "Play is often talked about as if it were a relief from serious learning. But for children playis serious learning. Play is really the work of childhood."